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MN
Open to senior product engineering opportunities

Engineering mobile products where architecture, performance, and business goals align.

I build production-grade Flutter applications where clean architecture, real-time systems, and commerce flows come together — shipping cross-platform products that teams can maintain and scale.

Real-Time SystemsPayments & CommerceScalable ArchitectureCross-Platform Products

Production deployments · Android & iOS · Cross-industry mobile products

About

How I approach engineering

I do not write code to fill repositories. I build mobile products that teams can own, extend, and trust in production.

My work sits at the intersection of product thinking and software architecture. I translate ambiguous requirements into structured systems — with clear boundaries, predictable state, and interfaces that survive backend changes.

Maintainability is not a luxury reserved for greenfield projects. It is the mechanism that lets product teams iterate without accumulating debt. When architecture is intentional, velocity compounds instead of decaying.

User experience is not a layer applied after engineering is done. It is the cumulative result of how data flows, how errors surface, how loading states behave, and how the app performs under real network conditions.

Expertise

Engineering capabilities aligned to business outcomes

Depth across the domains that matter when mobile products need to perform, scale, and generate revenue.

Real-Time Systems

Building responsive experiences powered by live data, location services, and event-driven architectures.

  • Live GPS tracking and geofencing
  • WebSocket-driven state synchronization
  • Push notification orchestration
  • Low-latency location updates at scale

Payments & Commerce

Designing secure transaction flows, subscription models, and revenue-generating experiences.

  • Stripe and Stripe Connect integration
  • Subscription lifecycle management
  • Multi-party payment routing
  • PCI-conscious client architecture

Product Engineering

Turning requirements into maintainable software systems that evolve with business needs.

  • Feature delivery from concept to store
  • Cross-platform parity without compromise
  • User-centric state and navigation design
  • Iterative product refinement in production

Scalable Architecture

Creating software foundations that support growth without sacrificing quality.

  • Clean Architecture with clear boundaries
  • Testable domain and data layers
  • Modular feature composition
  • Performance-conscious rendering pipelines

Architecture Highlights

How complex products are structured for longevity

Architectural patterns applied across production systems — designed for teams that need to ship today and maintain tomorrow.

Layered Clean Architecture

Domain logic isolated from frameworks, with explicit contracts between presentation, application, and data layers.

  • Feature modules with inward-facing dependencies
  • Repository pattern for data source abstraction
  • Use cases encapsulating business rules
  • Presentation layer consuming stable interfaces

Predictable State Management

BLoC, Cubit, and Riverpod applied based on complexity — not preference — ensuring traceable state transitions.

  • Event-driven flows for multi-step processes
  • Granular rebuilds for performance-critical UI
  • Side-effect isolation in dedicated handlers
  • Consistent error and loading state patterns

Real-Time Data Pipeline

Event streams from WebSockets and GPS fused into a coherent client state model with conflict resolution.

  • Connection lifecycle and reconnection strategies
  • Location update throttling and batching
  • Optimistic UI with server reconciliation
  • Background-aware subscription management

Commerce & Subscription Systems

Payment flows architected for reliability, with clear separation between checkout UI and transaction orchestration.

  • Stripe SDK integration with server-confirmed states
  • Subscription status polling and webhook alignment
  • Idempotent payment retry patterns
  • Role-based access tied to entitlement state

Performance Engineering

Rendering, memory, and network optimized as first-class concerns — not afterthoughts before release.

  • Widget rebuild profiling and tree optimization
  • Image caching and progressive media loading
  • Lazy initialization of heavy modules
  • Frame budget awareness in animation-heavy screens

CI/CD & Release Discipline

Automated pipelines that enforce quality gates before every store submission.

  • Automated testing in pull request workflows
  • Environment-specific configuration management
  • Staged rollouts with crash monitoring
  • Code signing and release artifact automation

Experience

Growth through product ownership

Progression from shipping features to owning architecture and product-critical systems across industries.

2024 — Present

Senior Mobile Product Engineer

Product Engineering · Multi-domain Platforms

  • Led architecture for real-time mobility and marketplace products
  • Owned payment integration and subscription system design
  • Established Clean Architecture patterns across feature teams
  • Drove performance optimization for production-critical flows

2022 — 2024

Mobile Product Engineer

Product Engineering · Consumer & B2B Applications

  • Shipped cross-platform features from requirements to App Store
  • Built real-time chat, GPS tracking, and notification systems
  • Introduced state management standards across projects
  • Collaborated with backend teams on API contract design

2021 — 2022

Flutter Developer

Mobile Development · Cross-Industry Products

  • Delivered production Flutter applications for Android and iOS
  • Implemented authentication, deep linking, and offline-first patterns
  • Contributed to CI/CD pipeline setup and release automation
  • Developed foundation in Clean Architecture and testing practices

Engineering Philosophy

Principles that guide every technical decision

The standards applied when building systems meant to last — for users, teams, and the business.

Product-first engineering

Requirements become systems, not screens. Every technical decision is evaluated against user outcomes, business constraints, and long-term maintainability — not novelty.

Maintainability is velocity

Clean Architecture and SOLID principles are not academic exercises. They are how teams ship faster six months from now. Code that is easy to change is code that keeps delivering value.

User experience is engineering

Latency, offline behavior, state consistency, and error recovery are UX decisions. A polished interface on an unreliable foundation is not a product — it is a prototype.

SOLID by default

Single responsibility, open-closed boundaries, and dependency inversion are applied pragmatically. Abstractions exist to reduce coupling, not to inflate line counts.

Performance as a feature

Frame rates, cold start times, and memory footprints directly affect retention and trust. Performance work belongs in the definition of done, not in a backlog labeled 'later'.

Built to scale, designed to evolve

Systems are architected for the next order of magnitude — more users, more features, more engineers. Growth should not require rewriting foundations.

Technology

Tools chosen for production reliability

Technologies applied across shipped products — selected for maintainability, ecosystem maturity, and team scalability.

Mobile Development

FlutterDartAndroidiOSPlatform Channels

Architecture

Clean ArchitectureSOLID PrinciplesBLoCCubitRiverpodRepository Pattern

Backend Integration

REST APIsWebSocketsFirebaseOAuthDeep LinkingPush Notifications

Payments

StripeStripe ConnectSubscriptionsIn-App Purchases

Maps & Location

Google MapsReal-Time GPSGeofencingRoute Optimization

Performance & Tooling

Widget ProfilingMemory OptimizationImage CachingDevToolsUnit Testing

Deployment & CI/CD

GitHub ActionsFastlaneCodemagicApp Store ConnectGoogle Play Console

Contact

Let's discuss your next product

Open to senior product engineering roles where mobile architecture, real-time systems, and commerce matter.